
The width of the bridge, nostrils and tip of nose are separately adjustable to give different looks. It took DAYS to model and test the mesh for this nose! So it is my best effort.

And next to it is my sunshine model's nose. This is the nose slider I made on my test sim. (If you look at that nose and know your KPOP singers you may be able to figure out what set I'm working on.) That's as much of a hint as you're gonna get. He came out kinda cute even though he is just a base template for the sim set I'm working on. I'm releasing this nose early because I've been using it on my Base Sim test mannequin. So! I put my modding cap on and using CmarNYC's wonderfully useful MorphMaker tool I got to work making the nose I WANT. I wasn't able to get them to slide independently. The game's noses all seem to have the nostrils and nose end width on the same width adjustment. His nose side view is just slightly upturned but with a slight bump on the bridge. But the game does NOT have the noses I need! I tried working with the noses that come with the game but NOPE! darned things won't do what I want! dagnabbit! Of course, my real life SunShine model has to go and have a unique nose sculpt that the game can't make with the default presets! My model's nose is semi-wide on the nostrils and bridge width but narrow on the nose end. This time I am working on a set of sims that, if they come out the way I want, I will upload here. Well, I was retired for over a year for personal reasons but I am back to modding again.
